
- BoxKicking. The Table. kid's Rock Video: YouTube.
- Basketball – Erik, master of the hoops. been viewed a few times :)
- Pythagorean Lego Trick , Erik doing a puzzle. Some Sledding.
- Yet another longboarding video. (i wasn't a skater)
music tracks are original, Enjoy.
Work Stuff:
Just some of the bigger projects/places i've been (above) and some smaller, hopefully useful links, below:
- That Rubik's Cube video. CNNs for kids.
- an AR demo from 2013 before it was a fad.
- Video of some hand tracking research. I3D poster, GI'13 paper.
- GDC13 math for game developers tutorial section Interaction with 3D Geometry. 60 min vid (some advanced level material)
- GDC14 math for game programmers: Working with 3D Rotations slides with notes. (intermediate level material)
- Slingshot - prototyping new PC interaction. (CES 2012)
- my GitHub source code sandbox.
- AVX Cloth (paper) and GDC x86 session - Intel CPU optimization things. GDC link: www.gdcvault.com/play/1014645 . (just stuff for very technical audiences)
- Teeter and TeaParty mini games (i.e. programmer-art tech-demos) from 2007. old pages with more info: teeter , teaparty.
- lamp jump and spider walk videos - technical demos of physically based animation from the first tests of the d6 joint drive within 3dsmax.
- Code for mesh volume integration (center of mass, inertia tensor) and 3x3 matrix diagonalization.
- polychop - easy mesh simplification.
- BSP collision and geomod demos via plane shifting and tree merging. (2019 note: the two .exe files in the .zip are from 2001 and the program keeps the cursor in the center of the window, so you may need to use the task manager to shut it down)
- The spring derivative. AI learning in tetris. Simple 3DSMax exporter.

Press Room: Moby Profile, Race Times, LinkedIn,